With game developers’ main objective being to create a really good game with an optimal monetization mechanism to maximize revenue, there are quite a few aspects to planning and implementing one’s game economy.

These may include planning the monetization strategy and in-game economic structure, applying an enticing value exchange and making your monetization options accessible within the game, each a chapter on its own.

Let’s start with a bit of an introduction.

A game economy is a virtual economy that configures all game loops in the game(currencies, time loops, XP, levels, pricing, etc.). Different game economies will structure different players’ behaviors within the same game. 

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