With game developers’ main objective being to create a really good game with an optimal monetization mechanism to maximize revenue, there are quite a few aspects to planning and implementing one’s game economy.
These may include planning the monetization strategy and in-game economic structure, applying an enticing value exchange and making your monetization options accessible within the game, each a chapter on its own.
Let’s start with a bit of an introduction.
A game economy is a virtual economy that configures all game loops in the game(currencies, time loops, XP, levels, pricing, etc.). Different game economies will structure different players’ behaviors within the same game.